➕ Added
- Event: Introduced the Gnomound exclusive Event (location/details in-game)
- Added Gnomound and Gnomenclay to Pokedex
- Added exclusive move, Gleamstrike
- Added Gnomound overworld sprite
- Added Thermaur overworld sprite
- Added Grotto battleback
- Added Grotto map
- Audio:
- Added sound effects for all status effects
- Shiny Sprites:
- Added shiny sprite for Coi.
- Added shiny sprite for Mooshille (ground form)
- Icons:
- Updated Flowill’s icon to its current design
- Credits:
- Added new sprite artists to the game credits
✅ Fixed
- Quest Progression:
- Resolved an issue where the "Restore Main Generator" objective failed to complete if the player activated the quest flag before starting Quest 27.
- Resolved an issue where receiving multiple items of a given type only counts as one item towards a quest objective
- Collision:
- Adjusted the vine near Ochre entrance to Plains biome to allow walking through it (set collision to "through").
- Text Errors:
- Corrected spelling errors in Ochre Town’s overworld and PokéMart dialogue
- Fixed "cheritable" → "charitable" typo in San Mauve Game Corner signage
- Fixed “big win steak” → “big win streak” in Underground Tunnel trainer encounter
- Fixed “Don’t come up speaking” → “Don’t come up to me speaking” in San Mauve Gym
- Fixed “in on” → “on” in interview text
- Fixed punctuation in San Mauve Pokemon Center dialogue
- Fixed case error in San Mauve highrise building
- Fixed spelling error in Bike Shop
- Various dialogue, spelling, and usage fixes in San Mauve City
- Various dialogue, spelling, and usage fixes in Reseda Town
- Pokedex entry usage fixes
- Move Data:
- Added missing Power Points (PP) to the move Burning Mange.
- Soft-Lock:
- Prevented player soft-lock when revisiting Achroma Farm’s barn after completing the Drift quest.
- Rendering:
- Fixed black screen error in San Mauve caused by improper scene transitions
- Adjusted cutscene triggers for San Mauve/Scheele City transitions to prevent partial black screens during scene playback
- Fixed an issue where viewing Catacube’s Pokedex entry caused a crash
- Fixed an issue where Mutant Gulpin’s sprite rendered outside of the appropriate frame when viewing its Pokedex entry
🔁 Changed
- Engine Update: Upgraded PSDK to version v0.0.26.40, including:
- Fixed crash when using healing items on benched Pokémon with status conditions
- Status condition colors now properly clear after using healing items on lead Pokémon
- Quest objectives that require catching a Pokémon with a specific nature or specific type now resolve correctly
- Custom shaders used for Skyquake cutscenes are now integrated into PSDK
- Events: Improved StatiCorp door interaction logic for smoother transitions
- Localization: Updated text IDs for KTS names to align with PSDK formatting standards
- Graphics: Re-imagined Smuggler male/female sprites, added light/dark skin tone differentiation
🆘Known Issues (please do not submit bug reports about these)